v1.0.3 // CLOSED BETA
Kinetic
A native creative engine built on Rust — engineered for sub-pixel precision, GPU-accelerated rendering, and professional motion design workflows.
Requests Closed // Beta Full(~94 MB)
Other platforms available below
Recommended
Windows (.msi)
x64File Size~94 MB
RequiresWindows 10/11 (64-bit)
Closed Beta
Windows (.exe)
x64File Size~85 MB
RequiresWindows 10/11 (64-bit)
Closed Beta
macOS
UniversalFile Size~90 MB
RequiresmacOS 13+ (Intel & Apple Silicon)
Closed Beta
Linux
AppImageFile Size~95 MB
RequiresUbuntu 20.04+ or similar
Closed Beta
Why Kinetic
Built Different.
Native Rust Engine
Zero-compromise performance with a pipeline built entirely in Rust and Slint.
GPU Accelerated
Hardware-accelerated rendering via WGPU for buttery-smooth canvas operations.
Sub-Pixel Precision
High-fidelity graphics architecture with sub-pixel accuracy across all transform operations.
Offline-First
Full functionality without an internet connection. Your data stays on your machine.
Specifications
System Requirements
ComponentMinimumRecommended
OSWindows 10 / macOS 13Windows 11 / macOS 14+
ProcessorIntel i5 / Apple M1Intel i7+ / Apple M2+
Memory8 GB RAM16 GB RAM
GPUDirectX 12 / MetalRTX 3060+ / M1 Pro+
Storage500 MB2 GB SSD
Ready to Create?
Beta Requests Closed