v1.0.3 // CLOSED BETA

Kinetic

A native creative engine built on Rust — engineered for sub-pixel precision, GPU-accelerated rendering, and professional motion design workflows.

Requests Closed // Beta Full(~94 MB)

Other platforms available below

Recommended

Windows (.msi)

x64
File Size~94 MB
RequiresWindows 10/11 (64-bit)
Closed Beta

Windows (.exe)

x64
File Size~85 MB
RequiresWindows 10/11 (64-bit)
Closed Beta

macOS

Universal
File Size~90 MB
RequiresmacOS 13+ (Intel & Apple Silicon)
Closed Beta

Linux

AppImage
File Size~95 MB
RequiresUbuntu 20.04+ or similar
Closed Beta

Why Kinetic

Built Different.

Native Rust Engine

Zero-compromise performance with a pipeline built entirely in Rust and Slint.

GPU Accelerated

Hardware-accelerated rendering via WGPU for buttery-smooth canvas operations.

Sub-Pixel Precision

High-fidelity graphics architecture with sub-pixel accuracy across all transform operations.

Offline-First

Full functionality without an internet connection. Your data stays on your machine.

Specifications

System Requirements

ComponentMinimumRecommended
OSWindows 10 / macOS 13Windows 11 / macOS 14+
ProcessorIntel i5 / Apple M1Intel i7+ / Apple M2+
Memory8 GB RAM16 GB RAM
GPUDirectX 12 / MetalRTX 3060+ / M1 Pro+
Storage500 MB2 GB SSD

Ready to Create?

Beta Requests Closed
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